Where the Six Tables Sit
A look inside the card room, the games on offer and how the tables are run.
Where the Tables Sit
Six tables, each with its own dealer once the room's full, spaced so a rummy hand at one end doesn't drown out the crib count at the other.
The felt gets replaced most years, chips stay in the rack behind the counter until a table calls for more, and nobody's ever run short.
Everything runs on points. Chips buy nothing outside the room and carry no value once the night's done — the count is the whole game.

Games on Offer
Five hundred, euchre, crib, rummy, canasta, bridge and friendly poker.
House Dealer
Calls every hand at every table, no exceptions made.
No Machines
Not a single gaming machine in the building, only cards and a felt top.
The Card Parlour in Pictures







